Virtua Fighter 2 Review: The 3D Fighter That Proved Polygons Could Compete
Joe here, and before Carl tells us all about frame rates and polygon counts, let me just say this: Virtua Fighter 2 wasn’t just Sega’s...
Joe here, and before Carl tells us all about frame rates and polygon counts, let me just say this: Virtua Fighter 2 wasn’t just Sega’s...
Got it, makes sense. Here’s the merged version with all the original HTML elements dropped back in: — The Console That Invented Home Gaming and...
Okay guys, listen. We’ve fought over this list for three weeks. Joe has threatened to leave our group chat twice. Tim asked what the hell...
I am Samuel, and I need to put an end to a debate that has bothered me since the last time we spoke on team...
Why the Best Console of its Generation Lost To Market Momentum I own a pub in Bristol with a back room full of arcade cabinets...
Release Date: December 17, 1988 (Japan) | Developer: Square | Platform: Famicom / NES (8-bit cartridge) | ROM Size: ~512 KiB ROM; password-based save |...
Joe decided he wants to review Streets of Rage 3 so Carl will have to read his stupid giant article explaining why Streets of Rage...
My shame about being a bit behind the times on The Legend of Zelda is a bit justified; many people have fond memories of exploring...
Hands-on with Gran Turismo Gameplay For years I’ve played video games ranging from sports games to arcade racers. When it comes to racing games I’ve...
I’ve studied fighting game balance since the 16-bit era, so I know when a 3D fighting game is actually balanced and when it simply looks...