Crash Bandicoot Review The Platformer That Justified PlayStations Existence
I did not consider Crash Bandicoot as a cute but aged 3D platformer with great control and some cleverly designed levels that make the player...
I did not consider Crash Bandicoot as a cute but aged 3D platformer with great control and some cleverly designed levels that make the player...
I’ve played games since the early 1980s and I’ve never seen anything like Metal Gear Solid — Hideo Kojima demonstrates complete understanding of game design...
Release Date: January 31, 1997 (Japan) / September 7, 1997 (NA) | Developer: Square | Platform: PlayStation (32/128-bit CD-ROM, 3 discs) | ROM Size: 3x...
I have been involved in IT management for fifteen years, and have come to enjoy systems that are innovative, and efficient, even if they seem...
I have always had a general distaste for horror games – I have never enjoyed horror games – but I went into Resident Evil: Code...
OK, fair warning, I’m going to sort of step off the Amiga soapbox for a second to defend a game that actually worked on crap....
Marcus here. While the rest of the crew argues about whether FIFA 98 or FIFA 99 was the peak of EA’s early PlayStation efforts, I’m...
Look, if you grew up in the early 90s and owned an Amiga or Genesis, you already know why Speedball 2 matters. It’s one of...
Elena here, and I need to tell you about something most gaming historians completely overlook when discussing Sega’s final console. Everyone fixates on Shenmue’s ambition...
Right, I’ll tell you straight up why Mario Kart 64 is the best kart racer ever made, and it’s got nothing to do with nostalgia....