Why LucasArts Adventure Games Were Gaming Perfection (And How They Lost It All)
Hey kid—I’ll level with you. I grew up a Sega kid. I cut my teeth on our family’s Packard Bell PC playing LucasArts adventures. Hang...
Hey kid—I’ll level with you. I grew up a Sega kid. I cut my teeth on our family’s Packard Bell PC playing LucasArts adventures. Hang...
To this day, I remember hearing those sounds, in passing during the day, or sometimes even in my sleep. If you were lucky enough to...
My controller throwing moment happened because of summer of ’89 and Mega Man. I hurled my controller across the basement like I was Joe Nathan...
I remember the moment gaming became something more to me. Christmas Day, 1991. Age thirteen. Sitting on the floor in front of the TV in...
Alright, truth time. I’m a Sega freak. I never should have cared about PC gaming. But some guy named Blue Disc made me care one...
Sports games have always been one of my favourite genres. I accidentally fell into them. Match Day was released during my avid Spectrum playing years...
I spent my career as a software engineer debugging games before the industry transformed beyond recognition. I understand assembly language. I understand hardware constraints. I...
This is the story of how GoldenEye conquered my university experience and why everything that happened was absolutely fantastic. It all started back in October...
Release Date: December 17, 1988 (Japan) | Developer: Square | Platform: Famicom / NES (8-bit cartridge) | ROM Size: ~512 KiB ROM; password-based save |...
I teach history students that one product can change an entire industry. Halo: Combat Evolved was that product. Microsoft entered the console gaming market with...