Gunstar Heroes Review – Treasure’s Explosive Debut That Changed Run-and-Gun Forever
Carl here, and I need to be honest about something: when Gunstar Heroes released in September 1993, I didn’t fully appreciate what Treasure had accomplished....
Carl here, and I need to be honest about something: when Gunstar Heroes released in September 1993, I didn’t fully appreciate what Treasure had accomplished....
The reason why the Dreamcast is amazing in terms of gaming history — is that it died while producing truly great games. Great games that...
Carl’s final assessment: Sonic & Knuckles represents everything ambitious about Sega’s approach to 16-bit gaming. The lock-on technology was genuinely innovative. The level design showcased...
The Game That Sold Nintendo on Rare I’ve been playing games since the Atari 2600. A collection of CRTs quietly hum away downstairs in my...
Joe decided he wants to review Streets of Rage 3 so Carl will have to read his stupid giant article explaining why Streets of Rage...
Hands-on with Gran Turismo Gameplay For years I’ve played video games ranging from sports games to arcade racers. When it comes to racing games I’ve...
I’ve studied fighting game balance since the 16-bit era, so I know when a 3D fighting game is actually balanced and when it simply looks...
I went into Resident Evil completely oblivious to everything but the over-generalized subtitle “survival horror” game. I approached this game with no nostalgic attachment, allowing...
I have been gaming since sometime around the earliest years of the 1980s. So I have seen plenty of great ideas crash and burn as...
I started playing video games in 1982 after opening an Atari 2600 on Christmas day. I’ve seen this industry shift from arcade cabinets to consoles...