Crash Bandicoot Review The Platformer That Justified PlayStations Existence
I did not consider Crash Bandicoot as a cute but aged 3D platformer with great control and some cleverly designed levels that make the player...
I did not consider Crash Bandicoot as a cute but aged 3D platformer with great control and some cleverly designed levels that make the player...
I came to Super Mario 64 relatively late, likely giving me a better chance to see it for what it is, as opposed to many...
Coming to retro gaming without any nostalgia for the past, I had to evaluate games based on how they play now — not on how...
Goldeneye is now almost 20 years old. Some of you reading this are young enough that you missed all of the hype surrounding Goldeneye’s release....
I want to say — the name of that game is spelled wrong. It says RPM when it should say RPG. However, it sort of...
As someone with a degree in Accounting, I analyze games in a way that most people don’t. I pay attention to things like how resources...
I’ve spent my entire career working on games as a developer designer tester engineer etc. Before the gaming industry changed and became the industry it...
Release Date: December 17, 1988 (Japan) | Developer: Square | Platform: Famicom / NES (8-bit cartridge) | ROM Size: ~512 KiB ROM; password-based save |...
Hands-on with Gran Turismo Gameplay For years I’ve played video games ranging from sports games to arcade racers. When it comes to racing games I’ve...
I’ve studied fighting game balance since the 16-bit era, so I know when a 3D fighting game is actually balanced and when it simply looks...