Mario Broke Gaming Wide Open
Christmas 1985 was meant to be different in my house. I say that not due to any big ideas, but because my dad had managed...
Christmas 1985 was meant to be different in my house. I say that not due to any big ideas, but because my dad had managed...
When I got involved in retro-gaming as an adult — without nostalgia from my childhood — I approached it in a practical manner. Having come...
Release Date: December 6, 1992 (Japan) | Developer: Square | Platform: Super Famicom/SNES (16-bit cartridge) | ROM Size: 8 Megabits (1 MB total ROM) |...
I first approached Resident Evil as a total newcomer to the franchise. I had no nostalgic memory of the series, so I was approaching it...
I am not fond of horror games — horror games have never really been my cup of tea. However, I entered into Resident Evil: Code...
I expected to see a simple, yet charming 3-D Platformer when I opened up Spyro the Dragon. However, I got a game that knows the...
I came to Super Mario 64 relatively late, likely giving me a better chance to see it for what it is, as opposed to many...
When I first experienced Banjo-Kazooie in 2023, I had absolutely no memory of the original release; therefore I approached the title entirely fresh and unbiased....
The market for retro video games is fueled by nostalgic sentiment, rarity, and perception; each of these elements drives unique aspects of the retro gaming...
Although I was coming to retro gaming without nostalgia for the past, I had to judge games based solely upon how they perform now —...