Picture this: there I was, controller in hand, wiggling that stubby little analog stick on my N64 pad and watching Mario's face stretch and morph in ways that shouldn't have been possible on hardware that cost less than my dad's monthly beer budget. That moment—the first time you grabbed Mario's nose and gave it a proper yank in the file select screen—that's when everything changed. Not just for me, but for gaming as a whole.I'd…
Picture this: you're hunched over a three-pronged controller that looks like it was designed by aliens who'd only heard vague descriptions of human hands. Your mate Sarah's got the yellow controller—the one with the sticky A button that everyone pretends isn't gross but definitely is. Tom's wielding the translucent purple one like it's Excalibur, and I've somehow ended up with basic grey. We're about to settle the age-old question of who's actually the best at…
You know what's been eating at me lately? I was scrolling through some old gaming magazines—the proper print ones with that glossy paper that would stick to your fingers in summer—when I stumbled across an ad for Streets of Rage 2. There's Blaze, all sixteen-bit pixels of her, and suddenly I'm twelve again, arguing with my mate Dave about whether she was "too distracting" during boss fights. Which, let's be honest, she absolutely was.The thing…
Christmas morning, 1998. I'm unwrapping what looks suspiciously like a console-shaped box when my dad mutters something about "not understanding why they made the controller look like a spaceship crashed into a telephone." Inside was my first N64, bundled with a golden cartridge that would absolutely ruin my understanding of what video games could be.That first boot of Ocarina of Time? Still gives me goosebumps. Not just because of Zelda's lullaby drifting through our living…
Finding a forgotten gem in your collection is like discovering a twenty in an old jacket pocket—unexpected, delightful, and somehow worth more than its face value. That's exactly what happened when I was rummaging through a box of N64 carts last weekend, pushing past the usual suspects of Mario and Zelda, when my fingers hit something I'd completely forgotten about: Beetle Adventure Racing.Now, I know what you're thinking. A racing game sponsored by Volkswagen sounds…
Christmas 1997 was rough for my wallet but heaven for my brain. I'd scraped together enough pounds to grab Diddy Kong Racing alongside my shiny new N64, mainly because Mario Kart 64 was sold out everywhere and the bloke at Electronics Boutique said "trust me, this one's different." Different doesn't even cover it. That cartridge rewired what I thought racing games could be.See, up until then, karting meant Super Mario Kart on the SNES—brilliant, obviously,…
There's this moment—you know the one—when you're digging through a mate's Genesis collection and you spot something you've never heard of. The cartridge looks official enough, decent art, but the name rings absolutely no bells. That's exactly how I stumbled across Crusader of Centy back in '94, wedged between Sonic 2 and Streets of Rage in my cousin's slightly chaotic game drawer. The label had this kid with a sword and what looked like a…
I remember walking into Electronics Boutique in 1998, scanning the shelves for something different. The usual suspects were there—GoldenEye, Mario Kart 64, Star Fox 64—but then I spotted it. A bright orange cartridge with four familiar faces grinning back at me: Stan, Kyle, Cartman, and Kenny. South Park, the TV show that made my parents cringe and my teenage self laugh until my sides hurt, had somehow made it onto the Nintendo 64.The bloke behind…
You know what still gets me? The other day I was showing my nephew some old PlayStation games, and he asks me, completely innocent, "Why didn't they make Crash Bandicoot for Nintendo 64?" Just like that. Kid's eight years old and he's asking the question that haunted an entire generation of platform gamers.I had to stop and think about how to explain console exclusivity to someone who's never lived through a proper console war. These…
The sound of that Sega logo hitting—you know the one, that crisp "SEGAAA" announcer—still makes my ears perk up like I'm twelve again and someone just announced pizza for dinner. But nothing prepared me for the first time I loaded up Batman on the Genesis. Not the NES version with its purple Joker and questionable physics. This was different. This was *dark*.See, when you grew up watching Adam West's campy Batman reruns on afternoon telly,…