Right, I’ll tell you straight up why Mario Kart 64 is the best kart racer ever made, and it’s got nothing to do with nostalgia. I’ve been running these cabinets for years, watched thousands of people play it, and the thing still draws crowds like nothing else. David here, and while the lads argue constantly about which Mario Kart deserves the crown, I’m settling this once and for all. Released in Japan on December 14,…
Hey Timothy here, I am going to tell you the truth right up front. As of 2026, I did not get to see the impact Quake had when it came out in 1996. I missed the jaw-dropping moment when gamers got to see real 3D environments versus the clever 2.5D tricks Doom did. I was not there for the hardware war it spawned or the explosion of modding that happened around it. But playing it…
The plastic smell of a fresh N64 cartridge still triggers something in my brain that's part Pavlovian response, part time machine. I was unpacking Perfect Dark from its chunky plastic case – you know, the ones that could survive a nuclear winter – when my mate Dave wandered over and made that face. The one where his eyebrows did that thing when he thought I'd wasted my birthday money on something stupid again."It's just GoldenEye…
Hi there, I am Elena, and I wanted to share with you, the game that disrupted my sleep schedule so much in the middle of 1996. It seems the entire team is arguing over which Streets of Rage game should be crowned king (Joe is relentless about his preference), meanwhile, I am chronicling the strategy game that perfected the addictive nature of digital games before we knew what to call it. Civilization II was released…
Elena here, and I need to address something that’s been bothering me for years. When people discuss racing game history, they focus on arcade racers or PC sims, completely ignoring how Gran Turismo 2 fundamentally changed what console racing could be. This wasn’t just another sequel, it was the moment PlayStation proved it could deliver serious automotive simulation alongside its flashier exclusives. Released in Japan on December 11, 1999 (MobyGames), followed by North America on…
My mate Dave brought something over yesterday that made me do a proper double-take. Picture this: I'm halfway through explaining why my CRT still has a place in 2024 (something about integer scaling and input lag), when he plops down this sleek little collection disc. "Check it out," he says, grinning like he'd found buried treasure. The Sega Genesis Collection. Fifty-something games from the Mega Drive era, all wrapped up in modern packaging that somehow…
You know what's funny? I was elbow-deep in my spare parts drawer last Tuesday, hunting for a replacement fuse, when I caught sight of my old N64 power brick sitting there like a grey plastic tombstone. Thing weighs more than some modern laptops, doesn't it? That got me thinking about something I've been meaning to tackle properly—the whole power supply situation with Nintendo's 64-bit marvel, and why getting it wrong can turn your beloved console…
Right, Marcus here. Whilst the rest of the team argue over whether RollerCoaster Tycoon merits its legendary status (spoiler alert: yes, it absolutely does), I am taking a step back to evaluate the game that set the stage for all the theme park management games that followed. Prior to Chris Sawyer crafting his masterpiece in assembly code, Bullfrog Productions created Theme Park in 1994. In terms of technology, they accomplished something truly remarkable with the…
Alright, truth time. I’m a Sega freak. I never should have cared about PC gaming. But some guy named Blue Disc made me care one summer day in 1994. I was at my friend Tony’s house when he shoved a blue CD case in my face. “Dude, you have to see this.” Tony’s family had recently purchased one of those primo Compaq Presario desktops with a CD-ROM drive — which was basically a freaking spaceship…
ok, making a top 10 list of the greatest SNES games almost destroyed friendships for multiple people. One of our guys, Carl, had to referee arguments that escalated to the point of people going fists. Another guy, Joe, would try to list things lower because he played for Sega. Tim wrote an essay about Chrono Trigger even though he only discovered it within the last 5 years. Sam argued for Street Fighter II like a…