Sonic’s Summer That Changed Gaming Forever
Everything changed for me that summer in 1991. I was fourteen years old and incredibly awkward like all teenagers are and my friend Mike got...
Everything changed for me that summer in 1991. I was fourteen years old and incredibly awkward like all teenagers are and my friend Mike got...
Entering into retro-gaming later in life without the rose-colored glasses of childhood allowed me to jump into retro gaming very practically. Construction had taught me...
Release Date: December 17, 1988 (Japan) | Developer: Square | Platform: Famicom / NES (8-bit cartridge) | ROM Size: ~512 KiB ROM; password-based save |...
Joe decided he wants to review Streets of Rage 3 so Carl will have to read his stupid giant article explaining why Streets of Rage...
My shame about being a bit behind the times on The Legend of Zelda is a bit justified; many people have fond memories of exploring...
Hands-on with Gran Turismo Gameplay For years I’ve played video games ranging from sports games to arcade racers. When it comes to racing games I’ve...
I’ve studied fighting game balance since the 16-bit era, so I know when a 3D fighting game is actually balanced and when it simply looks...
Release Date: December 6, 1992 (Japan) | Developer: Square | Platform: Super Famicom/SNES (16-bit cartridge) | ROM Size: 8 Megabits (1 MB total ROM) |...
I went into Resident Evil completely oblivious to everything but the over-generalized subtitle “survival horror” game. I approached this game with no nostalgic attachment, allowing...
Release Date: December 18, 1987 (Japan) / July 12, 1990 (NA) | Developer: Square | Platform: Famicom / NES (8-bit cartridge) | ROM Size: 384...