Kirby 64: The Crystal Shards Review – The N64 Platformer Nobody Talks About
I’ve been playing video games for years now and I’ve started to notice a trend – games that skyrocket in sales tend to become meme...
I’ve been playing video games for years now and I’ve started to notice a trend – games that skyrocket in sales tend to become meme...
Entering into retro-gaming later in life without the rose-colored glasses of childhood allowed me to jump into retro gaming very practically. Construction had taught me...
Release Date: December 17, 1988 (Japan) | Developer: Square | Platform: Famicom / NES (8-bit cartridge) | ROM Size: ~512 KiB ROM; password-based save |...
Joe decided he wants to review Streets of Rage 3 so Carl will have to read his stupid giant article explaining why Streets of Rage...
Hands-on with Gran Turismo Gameplay For years I’ve played video games ranging from sports games to arcade racers. When it comes to racing games I’ve...
I’ve studied fighting game balance since the 16-bit era, so I know when a 3D fighting game is actually balanced and when it simply looks...
Release Date: December 6, 1992 (Japan) | Developer: Square | Platform: Super Famicom/SNES (16-bit cartridge) | ROM Size: 8 Megabits (1 MB total ROM) |...
I went into Resident Evil completely oblivious to everything but the over-generalized subtitle “survival horror” game. I approached this game with no nostalgic attachment, allowing...
Release Date: December 18, 1987 (Japan) / July 12, 1990 (NA) | Developer: Square | Platform: Famicom / NES (8-bit cartridge) | ROM Size: 384...
The Subscription Model That Proved Worse Than What It Replaced I’m a forty-something construction foreman who only got into gaming at age 40. I have...